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Mask Generator HDA  Houdini2022 

The Houdini digital asset presented is a mask generator that automates the process of creating customized and stylized masks for artists. The tool is developed in Houdini using Python and includes a function to load local mask files. The database includes pre-set models like masks and accessories such as horns and earings as well as the ability for users to add their own modles. The user-friendly interface allows for simple transformation, rotation, and scaling, along with the option to add or remove related accessories. Moreover, the tool offers three pre-made render styles - wood, metal, and painted with ritual culture - for a range of different aesthetics. Overall, the mask generator is an efficient and time-saving tool for artists looking to create stylized masks with ease.







Two Pined End Clothes HDA Houdini to UE2022


Two Pined End Clothes Houdini Digital Assets is a two-pinned end clothes generator, developed using VEX code and designed for use in Unreal Engine. The tool enables users to generate a hanging clothes model that can be transformed, scaled, and manipulated as needed, and apply their own materials for a unique look. With its user-friendly interface, the two-pinned end clothes generator saves time and offers flexibility and customization for artists working in Unreal Engine.






Procedural Tree and Street Lamp HDA Houdini to UE2022

This Houdini digital asset is a procedural tool developed for use in Unreal Engine. The tool generates non-repeated trees and street lamps along a walkway, with the ability to customize the distance between trees to fit the road. The trees and street lamps can be shaded in Unreal Engine, as demonstrated in the tool's demo. This procedural tool saves a significant amount of time for artists, allowing them to focus on other aspects of their project.